- Published on
Vectors in Mechanics: Displacement, Velocity, and Force
- Authors

- Name
- Vu Hung
Problem Statement
In one-dimensional mechanics, we can denote direction using simple positive and negative signs. However, as soon as a particle moves in two or three dimensions, we need a more robust mathematical tool: vectors. Vectors natively encode both magnitude (how much/how fast) and direction (where).
In HSC Mechanics, vectors are heavily used to represent displacement (), velocity (), and acceleration (), as well as to resolve multiple forces acting on a single body. Vector calculus allows us to model complex trajectories, like projectile motion, by treating the horizontal () and vertical () components independently.
Consider a particle of mass kg subjected to three concurrent forces (in Newtons) acting in a 2D plane:
The particle starts from rest at the origin at time .
(a) Find the resultant force acting on the particle, and calculate its magnitude.
(b) Find the vector equation for the acceleration of the particle.
(c) Using vector integration, find the position vector of the particle at time .
(d) Find the distance of the particle from the origin after 5 seconds.
Hints
- Part (a): The resultant force is simply the vector sum of all individual forces. Add the components together and the components together. The magnitude of a vector is .
- Part (b): Apply Newton's Second Law in vector form: . Divide your resultant force vector by the mass .
- Part (c): Acceleration is the derivative of velocity (), and velocity is the derivative of displacement (). Integrate the acceleration vector twice with respect to time. Remember to include vector constants of integration () and use the initial conditions to find them.
- Part (d): Substitute into your position vector . The distance from the origin is the magnitude of this position vector, .
Solutions
Part (a): Resultant Force and Magnitude
- The net force is the sum of the three forces:
- Group the and components:
- The magnitude of the resultant force is:
Part (b): Acceleration Vector
- Using Newton's Second Law in vector form: .
- Substitute the known values ( kg and ):
- Divide by 2:
Part (c): Position Vector via Integration
- We know that . So, we integrate acceleration to find velocity:
- The particle starts from rest, so at , . So, .
- We know that . Integrate velocity to find displacement:
- The particle starts at the origin, so at , . Therefore, the position vector is:
Part (d): Distance after 5 Seconds
- Substitute into the position vector:
- The distance from the origin is the magnitude of this vector:
Takeaways
- Independence of Axes: The greatest strength of vector mechanics is that it allows us to treat horizontal (i) and vertical (j) motion completely independently when integrating or differentiating.
- Vector Calculus: The fundamental relationships and hold true in vector form. Always remember to include vector constants of integration.
- Resultant Forces: Adding multiple forces is vastly simplified using column vectors or notation compared to drawing complex trigonometric force polygons.
Further Readings
- HSC Vectors: https://vumaths.com/booklets/hsc-vectors/
- HSC Mechanics: https://vumaths.com/booklets/hsc-mechanics/
- HSC Integrals: https://vumaths.com/booklets/hsc-integrals/
Connect with me
If you want to sharpen your skills with vectors and kinematics, jump into the detailed booklets available on Vu's Maths Hub. Watch how I break down complex vector problems on my YouTube channel. For more mathematical insights and syllabus discussions, check out my Substack or follow me on Instagram. Keep practicing!
