Logo
Published on

Ultimate Guide to Vertical Resisted Motion in HSC Mathematics Extension 2

Authors
  • avatar
    Name
    Vu Hung
    Twitter

Introduction

Throwing a ball straight up into the air seems like a simple physics problem, but when you factor in air resistance, the mathematics becomes significantly more complex. In HSC Mathematics Extension 2, Vertical Resisted Motion requires you to combine the constant downward pull of gravity with a variable resistive force that changes direction depending on whether the object is moving up or down. Mastering this topic requires sharp integration skills and a deep understanding of Newtonian physics.

Executive Summary

This comprehensive guide covers the core concepts of vertical resisted motion:

  • Equations of Motion: Setting up mx¨=±mg±kvnm\ddot{x} = \pm mg \pm kv^n based on the direction of travel (upwards vs. downwards).
  • Deriving Velocity and Displacement: Using calculus (a=dvdta = \frac{dv}{dt} and a=vdvdxa = v\frac{dv}{dx}) to find v(t)v(t), v(x)v(x), and x(t)x(t).
  • Terminal Velocity: Understanding and calculating the constant speed an object reaches when resistance perfectly balances gravity.
  • Maximum Height and Flight Time: Finding the peak of the trajectory (v=0v=0) and the total time taken to return to the ground.

What is this about?

When an object moves vertically, gravity is always pulling it down. Air resistance, however, always opposes the direction of motion. If you throw a ball up, both gravity and air resistance pull it down, resulting in rapid deceleration. When the ball falls back down, gravity pulls it down, but air resistance pushes up. Because the forces change depending on the direction of travel, you cannot use a single equation for the entire flight. You must split the problem into an "upward journey" and a "downward journey."

Main Content

1. Setting up the Equations of Motion

Always start by defining your positive direction. For vertical motion, defining upwards as positive is usually standard, but you can define downwards as positive if the object is only falling.

Case A: Moving Upwards (Let Upwards be Positive)

  • Velocity vv is positive.
  • Gravity mgmg acts downwards (negative).
  • Resistance kvnkv^n opposes motion, acting downwards (negative).
  • Equation: mx¨=mgkvnm\ddot{x} = -mg - kv^n

Case B: Moving Downwards (Let Downwards be Positive)

  • Velocity vv is positive (since we defined downwards as positive).
  • Gravity mgmg acts downwards (positive).
  • Resistance kvnkv^n opposes motion, acting upwards (negative).
  • Equation: mx¨=mgkvnm\ddot{x} = mg - kv^n

Crucial Note: The sign of the resistance term depends entirely on your chosen coordinate system and the direction of the particle's velocity.

2. Terminal Velocity

When an object falls (Case B), gravity accelerates it downwards, which increases its speed. As speed increases, the resistance (kvnkv^n) increases. Eventually, the upward resistance perfectly balances the downward gravitational force. When mg=kvnmg = kv^n, the net force is zero, meaning acceleration x¨=0\ddot{x} = 0.

The velocity at which this occurs is called the terminal velocity, VTV_T. 0=mgkVTn    VT=(mgk)1n0 = mg - kV_T^n \implies V_T = \left(\frac{mg}{k}\right)^{\frac{1}{n}}

If RvR \propto v (n=1n=1), then VT=mgkV_T = \frac{mg}{k}. If Rv2R \propto v^2 (n=2n=2), then VT=mgkV_T = \sqrt{\frac{mg}{k}}.

Tip: Many HSC questions will ask you to rewrite the equation of motion in terms of VTV_T instead of kk and mm. For example, if k=mgVT2k = \frac{mg}{V_T^2}, then mx¨=mgmgVT2v2=mg(1v2VT2)m\ddot{x} = mg - \frac{mg}{V_T^2}v^2 = mg(1 - \frac{v^2}{V_T^2}).

3. Deriving Expressions for Velocity and Displacement

Once you have your equation of motion, you integrate it exactly as you did for rectilinear motion, but with the added mgmg term.

To find velocity as a function of time (v(t)v(t)), use a=dvdta = \frac{dv}{dt}. mdvdt=mgkv2m\frac{dv}{dt} = mg - kv^2 dvmgkv2=1mdt\frac{dv}{mg - kv^2} = \frac{1}{m} dt (This often requires integrating using inverse hyperbolic functions or partial fractions).

To find velocity as a function of displacement (v(x)v(x)), use a=vdvdxa = v\frac{dv}{dx}. mvdvdx=mgkv2m v \frac{dv}{dx} = -mg - kv^2 (for upward motion) vmg+kv2dv=1mdx\frac{v}{mg + kv^2} dv = -\frac{1}{m} dx (This usually integrates to a natural logarithm, ln\ln).

4. Maximum Height and Flight Time

To find the maximum height, analyze the upward journey. The particle reaches maximum height when its velocity is zero (v=0v=0). Use your v(x)v(x) equation, set v=0v=0, and solve for xx.

To find the time to reach maximum height, use your v(t)v(t) equation for the upward journey, set v=0v=0, and solve for tt.

To find the time to return to the ground, you must set up a new equation of motion for the downward journey, derive the x(t)x(t) equation for the downward journey, set xx to the maximum height (or 00 depending on your origin), and solve for tt. The total flight time is the sum of the upward time and downward time.

Simple Worked Example

Question: A particle of mass mm is dropped from rest (so it only travels downwards). It experiences air resistance of magnitude mkv2mkv^2, where vv is its speed and kk is a positive constant. Let downwards be the positive direction. (a) Find its terminal velocity VTV_T. (b) Find an expression for velocity vv in terms of displacement xx.

Solution: (a) Find Terminal Velocity Let downwards be positive. Gravity acts downwards (positive). Resistance acts upwards (negative). Fnet=mgmkv2F_{\text{net}} = mg - mkv^2 ma=mgmkv2ma = mg - mkv^2 a=gkv2a = g - kv^2

Terminal velocity occurs when acceleration is zero (a=0a=0). 0=gkVT20 = g - k V_T^2 kVT2=gk V_T^2 = g VT=gkV_T = \sqrt{\frac{g}{k}}

(b) Find vv in terms of xx Start with a=gkv2a = g - kv^2. We want vv and xx, so we use a=vdvdxa = v\frac{dv}{dx}. vdvdx=gkv2v\frac{dv}{dx} = g - kv^2

Separate variables: vgkv2dv=dx\frac{v}{g - kv^2} dv = dx

Integrate both sides: vgkv2dv=dx\int \frac{v}{g - kv^2} dv = \int dx Notice the derivative of the denominator is 2kv-2kv. We adjust the numerator: 12k2kvgkv2dv=dx-\frac{1}{2k} \int \frac{-2kv}{g - kv^2} dv = \int dx 12kln(gkv2)=x+C-\frac{1}{2k} \ln(g - kv^2) = x + C

Find CC using initial conditions. The particle is dropped from rest, so at x=0,v=0x=0, v=0. 12kln(g0)=0+C    C=12kln(g)-\frac{1}{2k} \ln(g - 0) = 0 + C \implies C = -\frac{1}{2k} \ln(g)

Substitute CC back: 12kln(gkv2)=x12kln(g)-\frac{1}{2k} \ln(g - kv^2) = x - \frac{1}{2k} \ln(g) 12k[ln(gkv2)ln(g)]=x-\frac{1}{2k} [ \ln(g - kv^2) - \ln(g) ] = x ln(gkv2g)=2kx\ln\left(\frac{g - kv^2}{g}\right) = -2kx gkv2g=e2kx\frac{g - kv^2}{g} = e^{-2kx} gkv2=ge2kxg - kv^2 = g e^{-2kx} kv2=g(1e2kx)kv^2 = g(1 - e^{-2kx}) v2=gk(1e2kx)v^2 = \frac{g}{k}(1 - e^{-2kx})

Since VT2=gkV_T^2 = \frac{g}{k}, we can elegantly rewrite this as: v2=VT2(1e2kx)v^2 = V_T^2(1 - e^{-2kx})

mini-FAQ page

Q: Why do we have to split the motion into "up" and "down"? A: Because the formula for the net force changes. Going up, gravity and resistance are in the same direction. Going down, they are in opposite directions. A single differential equation cannot capture a sudden change in force direction.

Q: Is terminal velocity always reached? A: Mathematically, vVTv \to V_T as tt \to \infty. It is an asymptote. In practice, an object will get extremely close to terminal velocity if it falls for long enough, but theoretically, it only ever approaches it.

Common mistakes to avoid

  • Integrating 1a2+x2\frac{1}{a^2 + x^2} incorrectly: In upward motion with Rv2R \propto v^2, you'll often integrate 1g+kv2\frac{1}{g + kv^2}. This requires an inverse tangent (tan1\tan^{-1}), not a logarithm! Only use ln\ln when you have a vv in the numerator (like vg+kv2\frac{v}{g+kv^2}).
  • Forgetting to redefine the origin for the downward journey: If you find the maximum height HH, it is often easiest to place a new origin at the top of the trajectory and define downwards as positive for the return trip, rather than keeping the origin on the ground.

Practice on Vu's Maths Hub

Vertical resisted motion requires you to synthesize everything you know about physics, calculus, and algebra.

Further Readings

Connect with me

Want to master Mechanics and lock in top marks for HSC Mathematics Extension 2? Visit Vu's Maths Hub for in-depth booklets, detailed video explanations, and expert advice to help you ace your exams!