- Published on
Vectors and Coordinate Geometry: Circles and Spheres
- Authors

- Name
- Vu Hung
Problem Statement
In standard Cartesian geometry, you learned that the distance between two points is given by the distance formula, and the midpoint is the average of their coordinates. You also learned that a circle is defined as the locus of points equidistant from a centre point, leading to the equation .
When working in Extension 2 Mathematics, we upgrade these concepts using vectors. The distance between two position vectors and is simply the magnitude of their difference: . This incredibly simple expression, when set equal to a constant radius , perfectly describes both a circle in 2D space and a sphere in 3D space, vastly simplifying complex geometric problems.
Consider a sphere in 3D space. The points and lie on opposite ends of a diameter of the sphere. Their position vectors relative to the origin are:
(a) Using vector methods, find the position vector of the centre of the sphere.
(b) Find the radius of the sphere.
(c) Write down the vector equation of the sphere in the form .
(d) Determine if the point with position vector lies inside, outside, or on the surface of the sphere.
Hints
- Part (a): The centre of the sphere is the midpoint of the diameter . In vector notation, the midpoint of and is .
- Part (b): The radius is half the length of the diameter. Find the vector , calculate its magnitude (the distance formula in 3D), and divide by 2. Alternatively, find the distance from the centre to either or .
- Part (c): The vector equation of a sphere is the locus of all position vectors such that the distance from to the centre is exactly . Substitute your answers from (a) and (b).
- Part (d): To test a point, substitute its position vector into the left side of the sphere's equation: . If the result is less than , it's inside; if greater, outside; if equal, on the surface.
Solutions
Part (a): Finding the Centre
- The centre is the midpoint of vectors and .
- Add the components:
- Divide by 2:
Part (b): Finding the Radius
- We will find the radius by calculating the distance from the centre to the point .
- Calculate the vector difference:
- Find the magnitude of this vector using the 3D distance formula:
Part (c): The Vector Equation
- The general vector equation for a sphere is .
- Substitute the centre vector and the radius:
Part (d): Testing a Point
- We need to find the distance from point to the centre .
- Calculate the vector difference:
- Find the magnitude:
- Compare this distance to the radius . Since , the distance to the point is less than the radius.
- Therefore, the point lies inside the sphere.
Takeaways
- Vector Elegance: The expression is vastly cleaner than its Cartesian equivalent , yet it holds the exact same geometric meaning.
- Dimensions Don't Matter: The vector midpoint formula and distance formula work exactly the same way regardless of whether you are working in 2 dimensions, 3 dimensions, or dimensions.
- Locus Logic: Always read as "the distance from point to point ". This makes setting up loci equations intuitive.
Further Readings
- HSC Vectors: https://vumaths.com/booklets/hsc-vectors/
- HSC Functions: https://vumaths.com/booklets/hsc-functions/
- HSC Geometry: https://vumaths.com/booklets/hsc-collections/
Connect with me
Vectors unlock a whole new dimension of geometry. For a deep dive into 3D spaces, check out the comprehensive booklets on Vu's Maths Hub. I post detailed walkthroughs of 3D vector problems on my YouTube channel. For more insights, follow me on Instagram and subscribe to my Substack.
